ETS Team League – Season 2.1

Season Two

Due to low interest and a number of outside factors, we’ve reworked the Team League to make it more accessible for everyone. Apologies to everyone who felt left out of previous Team Leagues, we hope you are able to participate in this one.

The ETS Team League is a competitive Eternal league in which registered teams play weekly matches against each other.

What is a Team?

A team is an officially registered group of players that is participating in weekly ETS Team League matches. All teams have an official team name that they are referred to as and a logo to show off their style. We allow teams to choose their own names and logos, but reserve the right to veto names we feel are inappropriate or unsuitable.

  • Teams are comprised of four to five players.
  • Players may only join a team during the initial registration. Once a player is officially registered to a team, they may not join any other team for the duration of the season, even if they leave their original team.
  • Every team chooses a Team Captain. This position confers no special benefits, but the majority of official communications will go through the Team Captain. They are also responsible for reporting match results, submitting decklists, receiving payout, and ensuring their team is prepared for their match.
  • Players may leave the team at any time with the permission of their Team Captain by notifying the organizers, as long as this does not leave their team with less than 3 players.
  • If the Team Captain leaves, the team must choose a new Team Captain.

Meet the Teams!

How do matches work?

Teams will play one match per week on Sundays, and the exact schedule will be laid out before the season begins. Prior to their matches, each team must register their active players as well as their decklists for that week.

  • During registration, three active player/deck pairs are registered. These choices do not become public until 2 hours before the match begins. Registration must be completed by 10am EST on Saturdays.
  • If a player is registered as active, they must play the deck they are registered with.
  • When a deck is chosen, the active player registered with that deck should play the set. If they are unavailable, a substitute player from the team who was not registered for that week’s match may fill in for them using the same deck.
  • There is no maximum or minimum amount of matches a player can be registered for. A team can field any combination it chooses – always the same 3 members, an even rotation, occasional substitutes, etc.
  • Decklists become public 2 hours before the assigned match time.
  • Teams may join their assigned voice channel to communicate. All team members may be present in the channel, but communication with people outside the team during the match is prohibited. Judges may be present in team comms to ensure that no foul play occurs.
  • As this is a team event, players are allowed and encouraged to confer with their teammates (both active and reserve) during their weekly matches. However, the player who is registered to play the set must physically play the set.
  • At the beginning of a match, each team chooses which of their three active players will play the first set. This decision is made blind, but with full knowledge of decklists.
  • Matches are played in a Best of Five Sets Last Player Standing format.
    • Sets are played best of 3 games.
    • The first team to win 3 sets will win the match.
    • The winner of the set remains, the loser can no longer participate in the match.
    • The team that lost the previous set may field any of their remaining players for their next set.
    • The team that won the set must field the same player for the next set.
    • There is no time limit for the sets or match, but please be reasonable with your use of time.
    • There is no time limit for matches, but exceeding 3 hours would probably be considered slow play.

When are matches played?

Match schedules will be finalized on January 2nd.  Playoff information will become finalized later in the season, but the schedule is known.

  • Matches will be scheduled for Sundays, scheduled approximate 2 hours apart. There are nine possible time slots to be scheduled for. Teams will be asked of their time slot preference when registering and will be accommodated when the schedule is built.
  • Time Slots are every hour between 9am EST and 5pm EST. Please choose at least four time slots that will work for your team.
  • Many matches will be played off camera. You will be notified in advance if you match is planned to take place on camera.

What if not everyone can make it?

If one of the three active players is not available to play their match, you may have your fourth player play their deck with no penalty. If the fourth player is also not available (that is, only two people are able to show up, the following penalties apply.

  • First offense: No penalty
  • Second offense: Game Loss
  • Third offense: Game Loss
  • Fourth offense and beyond: Match Loss

Team League Schedule

Match Day ETS Team League
Jan 7 Week 1
Jan 14 Week 2
Jan 21 Week 3
Jan 28 Week 4
Feb 4 Week 5
Feb 11 Week 6
Feb 18 Week 7
Feb 25 Playoffs, Day 1
March 4 Playoffs, Day 2

How do Standings work?

Matches are played in best of five sets. The score of the sets and the matches will be tracked, but only the final result matters. Teams will be ranked based on their win/loss in matches against other teams. The highest ranked teams will move on to playoffs, with the exact number of teams moving on and the tournament format itself subject to finalization after registration numbers are known.


The top 4 teams from each Pod will qualify for playoffs at the end of the regular season. In the event that teams are tied for a playoff position, head to head record will be used to break the tie. If that is not sufficient to break the tie, tiebreaker matches will be played.

The playoffs will be held as an 8 team single elimination tournament over two days. Teams from Pod A will always face teams from Pod B, and all matches will be broadcast. The ruleset will be the same as the regular season, with the following changes:

  • You will use the same lineup of decklists for the entire playoffs.
  • Any player from the team can play a deck for a particular match, as long as they have not already played a deck that match (otherwise sub rules will apply). I.E. you do not need to specify your players in advance (although you do need to specify decklists)

Seeding: The first place team from one pod will play against either the third or the fourth place team from the other pod, chosen randomly. The remaining two teams will play each other.

Day One: Four Top 8 matches

Day Two: Two Top 4 matches and Grand Finals (no third place match)


1st Place: $100 USD

2nd Place: $75 USD

3rd/4th Place: $50 USD

5th-8th Place: $25 USD


The ETS Team League uses many of the infractions of the regular ETS ruleset, with the exception that communication during matches is allowed with teammates. Additional Team League specific rulesets are below.

  • Decklists are the same as usual – 75 card main deck (minimum) and 15 card sideboard.
  • There are no special restrictions about the contents of decklists – you can register three of the same 90 card lists if you like.
  • Submitted decklists MUST have unique names and urls that allow them to be quickly distinguished, even if their contents is the same.
  • Inter team dispute over decklists or lineups must be dealt with in team. Disputes over joining or leaving the team may be arbitrated by the organizers, who reserve the right to make a final ruling.
  • Individual player stats will be tracked publicly but have no bearing on the team’s standing.
  • Teams may stream their perspective with a minimum of 5 minutes delay. Sharing with your teammates with no delay is allowed.
  • All payment will be made to and via Paypal, in USD.

As this is the prototype season of the ETS Team League, we reserve the right to make changes to the ruleset and schedule during the season if necessary.